Tap Bridge Model: UseBridge Mode (more complicated scenario) in NS3

 

[Topology]

 

[Steps]

Create br-left and br-right bridges. Also create “tap-left” and “tap-right” taps.

 

For the left-hand side namespace (net0)

 

 

 

 

For the right-hand side namespace (net1)

 

 

 

 

 

tap-usebridge.cc

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */

/*

 * This program is free software; you can redistribute it and/or modify

 * it under the terms of the GNU General Public License version 2 as

 * published by the Free Software Foundation;

 *

 * This program is distributed in the hope that it will be useful,

 * but WITHOUT ANY WARRANTY; without even the implied warranty of

 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

 * GNU General Public License for more details.

 *

 * You should have received a copy of the GNU General Public License

 * along with this program; if not, write to the Free Software

 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

 */

 

//

// This is an illustration of how one could use virtualization techniques to

// allow running applications on virtual machines talking over simulated

// networks.

//

// The actual steps required to configure the virtual machines can be rather

// involved, so we don't go into that here.  Please have a look at one of

// our HOWTOs on the nsnam wiki for more details about how to get the

// system confgured.  For an example, have a look at "HOWTO Use Linux

// Containers to set up virtual networks" which uses this code as an

// example.

//

 

#include <iostream>

#include <fstream>

 

#include "ns3/core-module.h"

#include "ns3/network-module.h"

#include "ns3/csma-module.h"

#include "ns3/tap-bridge-module.h"

#include "ns3/error-model.h"

#include "ns3/point-to-point-module.h"

#include "ns3/ipv4-global-routing-helper.h"

#include "ns3/internet-module.h"

 

using namespace ns3;

 

NS_LOG_COMPONENT_DEFINE ("TapCsmaUseBridgeExample");

 

int

main (int argc, char *argv[])

{

  CommandLine cmd (__FILE__);

  cmd.Parse (argc, argv);

 

  //

  // We are interacting with the outside, real, world.  This means we have to

  // interact in real-time and therefore means we have to use the real-time

  // simulator and take the time to calculate checksums.

  //

  GlobalValue::Bind ("SimulatorImplementationType", StringValue ("ns3::RealtimeSimulatorImpl"));

  GlobalValue::Bind ("ChecksumEnabled", BooleanValue (true));

 

  //

  // Create two ghost nodes.  The first will represent the virtual machine host

  // on the left side of the network; and the second will represent the VM on

  // the right side.

  //

  NodeContainer csma1Nodes;

  csma1Nodes.Create (2);

 

  NodeContainer p2pNodes;

  p2pNodes.Add (csma1Nodes.Get (1));

  p2pNodes.Create(1);

 

  NodeContainer csma2Nodes;

  csma2Nodes.Create(1);

  csma2Nodes.Add (p2pNodes.Get (1));

 

  PointToPointHelper pointToPoint;

  pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));

  pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));

 

  NetDeviceContainer p2pDevices;

  p2pDevices = pointToPoint.Install (p2pNodes);

 

  CsmaHelper csma;

  csma.SetChannelAttribute ("DataRate", StringValue ("100Mbps"));

  csma.SetChannelAttribute ("Delay", TimeValue (NanoSeconds (6560)));

 

  NetDeviceContainer csma1Devices;

  NetDeviceContainer csma2Devices;

  csma1Devices = csma.Install (csma1Nodes);

  csma2Devices = csma.Install (csma2Nodes);

 

  Ptr<RateErrorModel> em = CreateObject<RateErrorModel> ();

  em->SetAttribute ("ErrorRate", DoubleValue (0.01));

  em->SetAttribute ("ErrorUnit", StringValue ("ERROR_UNIT_PACKET"));

  p2pDevices.Get (1)->SetAttribute ("ReceiveErrorModel", PointerValue (em));

 

  InternetStackHelper stack;

  stack.Install (csma1Nodes);

  stack.Install (csma2Nodes);

 

  Ipv4AddressHelper address;

  address.SetBase ("10.1.1.0", "255.255.255.0");

  Ipv4InterfaceContainer csma1Interfaces;

  csma1Interfaces = address.Assign (csma1Devices);

 

  address.SetBase ("10.1.2.0", "255.255.255.0");

  Ipv4InterfaceContainer p2pInterfaces;

  p2pInterfaces = address.Assign (p2pDevices);

 

  address.SetBase ("10.1.3.0", "255.255.255.0");

  Ipv4InterfaceContainer csma2Interfaces;

  csma2Interfaces = address.Assign (csma2Devices);

 

  Ipv4GlobalRoutingHelper::PopulateRoutingTables ();

 

  //TapBridgeHelper tapBridge;

  //tapBridge.SetAttribute ("Mode", StringValue ("ConfigureLocal"));

  //tapBridge.SetAttribute ("DeviceName", StringValue ("thetap"));

  //tapBridge.Install (csma1Nodes.Get (0), csma1Devices.Get (0));

 

  //

  // Use the TapBridgeHelper to connect to the pre-configured tap devices for

  // the left side.  We go with "UseBridge" mode since the CSMA devices support

  // promiscuous mode and can therefore make it appear that the bridge is

  // extended into ns-3.  The install method essentially bridges the specified

  // tap to the specified CSMA device.

  //

  TapBridgeHelper tapBridge;

  tapBridge.SetAttribute ("Mode", StringValue ("UseBridge"));

  tapBridge.SetAttribute ("DeviceName", StringValue ("tap-left"));

  tapBridge.Install (csma1Nodes.Get (0), csma1Devices.Get (0));

 

  //

  // Connect the right side tap to the right side CSMA device on the right-side

  // ghost node.

  //

  tapBridge.SetAttribute ("DeviceName", StringValue ("tap-right"));

  tapBridge.Install (csma2Nodes.Get (0), csma2Devices.Get (0));

 

  //

  // Run the simulation for ten minutes to give the user time to play around

  //

  Simulator::Stop (Seconds (1000.));

  Simulator::Run ();

  Simulator::Destroy ();

}

 

Open another terminal

 

In other terminal

 

 

Back to NS3 Learning Guide

Last Modified: 2022/2/25 done

 

[Author]

Dr. Chih-Heng Ke

Department of Computer Science and Information Engineering, National Quemoy University, Kinmen, Taiwan

Email: smallko@gmail.com